Cedar Run Street Race — 1:56.12
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Street · Point to point · 6.85 km

Cedar Run Street Race

ONX LIPE123 · 2005 Ford GT · A 700 · 2026-08-31

Lap
1:56.12
Full telemetry · 60 Hz
S1S2S312345678910111213141516171819201234567891011121314Crash · 4.2 g · 186 → 146 km/h · smashed a 970 kg objectCrash · 3.8 g · 210 → 189 km/h · smashed a 500 kg objectCrash · 3.3 g · 207 → 168 km/h · smashed a 1.0 t object
Whole lap
Time
1:56.12
Length
6.85 km
Entry / exit
0/258
Min / max
0/295
Brake
4%
Full
72%

Hover a segment

124 km/h 287 km/h
Top speed
295km/h
Average
212km/h
Slowest
0km/h
Full throttle
72%
Braking
4%
Coasting
9%
Shifts
29
Top gear
7
Crashes
3hardest 4 g

Sector splits

S1 45.04s 39% of the lap · 183 km/h avg
S2 33.66s 29% of the lap · 244 km/h avg
S3 37.42s 32% of the lap · 220 km/h avg

Equal thirds of the lap by distance, marked S1/S2/S3 on the map where each one starts. Hover one to pick it out.

Segments

The lap cut into 20 equal lengths of 343 m, each block sized by the time it took — a wide block is a slow stretch. Tinted by average speed: 120 to 268 km/h. Segment 7 is the same stretch of road on every lap of this race, so these are the numbers to compare against another driver.

Corner by corner

Turns
147L / 7R
Time in corners
56%1:05.49
Slowest corner
115km/h at T6
Longest straight
510m · 6.76s
CornerSegTimeLength EntryMinMaxExit BrakeFull
straight 1 5.90s 161 m 0 0 171 171 0% 86%
T1 L 98° 1–2 4.44s 188 m 171 141 174 165 0% 55%
T2 R 95° 2 5.20s 255 m 165 165 194 194 0% 78%
T3 L 110° 2–3 7.33s 362 m 194 146 211 210 0% 70%
T4 R 33° 3–4 3.18s 201 m 210 210 245 245 0% 100%
straight 4 1.70s 121 m 245 245 266 266 0% 100%
T5 L 77° 4–5 4.89s 362 m 266 264 273 273 0% 90%
straight 5–6 2.85s 188 m 273 165 280 165 71% 33%
T6 R 86° 6 4.42s 161 m 165 115 165 156 15% 38%
straight 6–7 5.25s 295 m 156 156 236 236 0% 99%
T7 L 59° 7–8 3.68s 228 m 236 217 236 226 0% 55%
straight 8 3.20s 215 m 226 226 252 250 0% 92%
T8 L 64° 8–9 4.91s 322 m 250 228 250 242 0% 55%
straight 9–11 6.76s 510 m 242 242 295 291 0% 95%
T9 R 58° 11–12 4.27s 268 m 291 187 291 197 4% 21%
straight 12 3.21s 188 m 197 192 232 232 0% 100%
T10 R 30° 12–13 2.56s 174 m 232 232 257 257 0% 100%
straight 13–14 5.41s 402 m 257 221 283 221 20% 78%
T11 L 78° 14–15 4.07s 228 m 221 197 221 208 3% 41%
straight 15 2.96s 188 m 208 208 246 246 0% 100%
T12 R 103° 15–16 5.63s 349 m 246 189 251 195 5% 51%
straight 16–17 5.55s 349 m 195 195 244 221 0% 66%
T13 L 64° 17–18 4.32s 241 m 221 187 221 215 0% 55%
straight 18–19 4.39s 295 m 215 215 263 259 0% 93%
T14 R 89° 19–20 6.58s 375 m 259 168 259 217 0% 59%
straight 20 3.44s 228 m 217 217 258 258 0% 100%
Lap1:56.126.85 km

Turns are derived from the line actually driven: an arc of one consistent direction, bounded where the steering unwinds or flips, that adds up to at least 28° of direction change. That makes them specific to this lap — Seg says which fixed segments each one falls in, which is what carries across laps. Speeds are in km/h; Brake and Full are the share of the sector's time on the brakes and at full throttle.

Channels

Speed0 – 295 km/h
Throttle0 – 100%
Brake0 – 100%
Steering inputfull left · centre · full right
GearN · 1 – 7
0 kmdistance along the lap · shaded where the line is turning6.85 km

Checks

Race this ghost. Apex Copilot records your own laps from Forza Horizon 6 and puts this line next to yours, corner by corner.

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