Norikura Descent Street Race — 2:25.44
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Street · Point to point · 5.72 km

Norikura Descent Street Race

diablo · Car 3429 · A 700 · 2026-10-05

Lap
2:25.44
Full telemetry · 60 Hz
S1S2S31234567891011121314151617181920123456789101112131415161718192021Crash · 5.4 g · 162 → 147 km/h
Whole lap
Time
2:25.44
Length
5.72 km
Entry / exit
0/235
Min / max
0/235
Brake
15%
Full
60%

Hover a segment

65 km/h 221 km/h
Top speed
235km/h
Average
142km/h
Slowest
0km/h
Full throttle
60%
Braking
15%
Coasting
16%
Shifts
39
Top gear
8
Crashes
1hardest 5 g

Sector splits

S1 52.22s 36% of the lap · 132 km/h avg
S2 46.05s 32% of the lap · 150 km/h avg
S3 47.17s 32% of the lap · 146 km/h avg

Equal thirds of the lap by distance, marked S1/S2/S3 on the map where each one starts. Hover one to pick it out.

Segments

The lap cut into 20 equal lengths of 286 m, each block sized by the time it took — a wide block is a slow stretch. Tinted by average speed: 75 to 215 km/h. Segment 7 is the same stretch of road on every lap of this race, so these are the numbers to compare against another driver.

Corner by corner

Turns
219L / 12R
Time in corners
65%1:33.85
Slowest corner
46km/h at T15
Longest straight
246m · 4.95s
CornerSegTimeLength EntryMinMaxExit BrakeFull
straight 1 7.62s 224 m 0 0 181 181 0% 89%
T1 L 78° 1–2 4.79s 213 m 181 148 183 173 11% 61%
T2 R 49° 2–3 3.22s 146 m 173 145 185 149 20% 61%
T3 R 40° 3 3.49s 146 m 149 134 165 134 10% 48%
T4 L 104° 3–4 7.04s 213 m 134 83 137 110 21% 66%
T5 R 62° 4 3.45s 123 m 110 110 143 143 0% 66%
straight 4–5 2.43s 101 m 143 117 167 117 32% 65%
T6 L 185° 5 5.14s 123 m 117 75 117 106 15% 23%
straight 5 2.39s 90 m 106 106 162 162 0% 100%
T7 R 104° 5–6 4.69s 157 m 162 98 167 140 30% 38%
straight 6 1.81s 78 m 140 140 168 158 9% 80%
T8 R 57° 6–7 3.58s 157 m 158 146 180 180 5% 65%
straight 7 3.65s 202 m 180 180 220 201 10% 78%
T9 R 41° 7–8 1.90s 101 m 201 188 201 195 5% 40%
straight 8 1.95s 112 m 195 195 217 200 14% 89%
T10 L 86° 8–9 4.84s 168 m 200 102 200 141 40% 33%
straight 9–10 4.95s 246 m 141 141 214 160 18% 80%
T11 R 125° 10 5.20s 179 m 160 105 160 129 27% 33%
straight 10–11 4.14s 190 m 129 129 195 195 0% 100%
T12 R 37° 11 2.55s 134 m 195 183 199 190 4% 43%
T13 L 146° 11–13 8.27s 358 m 190 80 210 98 34% 52%
straight 13 5.85s 246 m 98 98 196 127 16% 79%
T14 L 176° 13–14 5.47s 112 m 127 51 127 96 33% 6%
T15 R 179° 14 5.81s 101 m 96 46 97 80 19% 19%
straight 14–15 3.41s 112 m 80 80 152 139 8% 87%
T16 R 40° 15 2.16s 78 m 139 128 139 132 10% 8%
T17 L 65° 15 4.77s 179 m 132 116 157 148 11% 47%
straight 15–16 2.14s 78 m 148 103 150 103 40% 0%
T18 L 78° 16 2.72s 67 m 103 79 103 100 12% 34%
T19 R 47° 16–17 3.83s 146 m 100 100 168 168 0% 100%
straight 17 4.35s 235 m 168 168 218 215 1% 99%
T20 L 153° 17–18 6.71s 291 m 215 139 215 164 16% 49%
straight 18–19 3.64s 190 m 164 164 209 209 0% 100%
T21 R 60° 19–20 4.21s 224 m 209 176 210 208 13% 69%
straight 20 3.26s 202 m 208 208 235 235 0% 100%
Lap2:25.445.72 km

Turns are derived from the line actually driven: an arc of one consistent direction, bounded where the steering unwinds or flips, that adds up to at least 28° of direction change. That makes them specific to this lap — Seg says which fixed segments each one falls in, which is what carries across laps. Speeds are in km/h; Brake and Full are the share of the sector's time on the brakes and at full throttle.

Channels

Speed0 – 235 km/h
Throttle0 – 100%
Brake0 – 100%
Steering inputfull left · centre · full right
GearN · 1 – 8
0 kmdistance along the lap · shaded where the line is turning5.72 km

Checks

Race this ghost. Apex Copilot records your own laps from Forza Horizon 6 and puts this line next to yours, corner by corner.

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